Bose Corporation

Senior Android Audio Systems Engineer

Job Description

Posted on: 
2025-11-20

Responsibilities

  • Modify, extend, and optimize AudioFlinger and related system services
  • Integrate and customize Audio HAL implementations across OEM or SoC platforms
  • Support strategies for immersive audio, spatial rendering, post-processing, and head-tracking workflows
  • Work across JNI, vendor effect engines, DSP firmware, and post-processing chains
  • Track and adopt changes landing in Android 16/17 (AIDL transitions, LE Audio improvements)
  • Profile and debug audio latency, glitching, underruns, and synchronization issues
  • Collaborate with silicon vendors to tune and verify audio behavior

Job Requirements

  • 8+ years building or modifying the Android audio stack, BSP, or embedded audio systems
  • Deep hands-on experience with AudioFlinger, AAudio/OpenSL ES, and the Audio HAL
  • Expert in C/C++, JNI, and Android’s native build system
  • Experience with effect engines, DSP tuning, and audio routing
  • Familiarity with Android’s evolution in spatial audio, LE Audio, and XR/VR use cases
  • Experience debugging at the framework, HAL, and kernel driver levels
  • Nice to have: Contributions to AOSP or vendor HALs, familiarity with audio stack migration paths, experience with spatial audio pipelines, and knowledge of game engines or headset OSs.
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